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Despite Serious Performance Issues, the Medium Paid for Itself in Just Three Days

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Despite big performance problems and a rather specific genre, horror The Medium from Bloober Team has managed to find its audience. This is evidenced by the data of the resource Money.pl.

According to journalists, the developers were able to recoup the costs of marketing and production in just three days. Thus, The Medium began to make money for its creators almost immediately after its release on the Xbox Series S / X and PC.

Recall that the game was released on January 28. At the time of this writing, the average score for the PC version, according to Metacritic, is 76 points out of 100 possible. The evaluation of the portal users has gone not far from the critics – gamers believe that horror is worth 7.3 out of 10 points.

 

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